#pragma once

#include <HAPI/HAPISurfaceObject.h>

namespace HAPI
{
	class HAPIRepelSurface: public HAPISurfaceObject
	{
	public:
		HAPIFloat repellingness;
		HAPIRepelSurface(HAPIFloat _repellingness = 10.0f): 
		  repellingness(_repellingness) {}

		virtual void getProxyMovement(ContactInfo &info);
		virtual void getForces(ContactInfo &info);
	};
}